Type Spell name Mana cost description
0 Fertility lands + farm + farmers Increases the productivity of lands and buildings used for food production by boosting the efficiency of farmers.
1 Diligence lands + forest + stoneMine + woodcuters + stoners Enhances the output of lands and buildings used for wood and stone production, while also improving the performance of woodcutters and stonemasons.
2 High spirits 2 * (lands + farmers + woodcuters + stoners + druids) Boosts the overall morale and productivity of the empire by increasing the effects of lands and total population.
3 Magic fluid 2 * (lands + druids + fountain) Enhances the effectiveness of lands and buildings dedicated to mana production~~, as well as empowering the abilities of druids.~~
4 Magic Boost 10 * lands * druids Amplifies the power of magic within the empire by multiplying the number of lands and druids.
5 Military Boost 30 * lands * army pop Strengthens the empire's military forces by significantly increasing the effectiveness of lands and army population.
6 Thieves Boost 30 * lands * Thieves Empowers the thieves within the empire, improving their efficiency and results by multiplying the number of lands and thieves.
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10 Infertility 2 * (lands + farm + farmers + druids) Damages enemy lands and buildings used for food production, impacting their ability to sustain their farmers.
11 Negligence 2 * (lands + forest + stoneMine + woodcuters + stoners + druids) Harms enemy lands and buildings used for wood and stone production, affecting the productivity of their woodcutters and stonemasons.
12 Low spirits 4 * (lands + farmers + woodcuters + stoners + druids) Reduces the morale and productivity of the enemy by doubling the negative effects of their lands and total population.
13 Toxic fluid 8 * (lands + druids + fountain) Corrupts the enemy's lands and buildings used for mana production, weakening their ability to harness magical energy and hindering their druids.
14 Tornado 8 * (lands + druids + fountain) Unleashes a powerful storm-like effect on the enemy's lands and buildings used for food production, causing significant disruption to their farmers.
15 Storm 8 * (lands + druids + fountain) Generates a destructive storm that targets the enemy's lands and buildings used for wood production, impacting the performance of their woodcutters.
16 Earthquake 8 * (lands + druids + fountain) Triggers a destructive earthquake that affects the enemy's lands and buildings used for stone production, impacting the efficiency of their stonemasons.
17 Elemental Imbalance 8 * (lands + druids + fountain) Creates an imbalance in the enemy's lands and buildings related to mana production, affecting the abilities and control of their druids over the elements.
18 SpectralLarceny 8 * (lands + druids + fountain) Create a spectral or ethereal quality of the spell, indicating the ability to steal or drain the opponent's gold through magical means.